LESSON OUTCOMES:
- Demonstrate a basketball pivot.
- Apply pivoting in a directional game.
- Move to an open space without the basketball.
EQUIPMENT
- 1 basketball for every 3 students
- Containers or basketball cart
- One foam ball per 6 students
- Cones for boundary markings (4 per court)
BEFORE CLASS SET UP:
Place basketball containers in different corners of the play space.
HEALTH-RELATED PHYSICAL ACTIVITY: Buzzerk (15 Minutes)
- Use the entire gym/playing area; Students form in groups of 5.
- 2 groups play each other with 1 team batting first.
- Each student on each team has a number from 1-5.
- Batting team starts out in a line (1-5), the fielding team spreads out in the playing area.
- Batter #1 throws the ball anywhere in the playing area, there are no foul balls. After completing the throw, the batter runs around his/her team until the fielding team completes the task below.
- Batting team must yell out the number of times the batter runs around their team.
- The fielding team retrieves the ball; everyone gets in a line and passes the ball down the entire line. The last student on the team that receives the ball, throws the ball to the new ‘batter’ (the next number). When the batter receives the ball, he or she yells, stops the teams, and play begins with a new batter.
- After all, 5 persons on the batting team have batted, the teams switch roles.
Variation: Keep score. After 4 minutes switch teams so that they play other teams.
ACTIVITY #1: Dizzy Pivot
- Students form teams of 8
- Two teams play each other at once.
- Teams must work together to advance the basketball to the opposite side of their court/field.
- Every time a pass is made the receiver must pivot 180 degrees before passing the ball to another teammate.
- One point is given for every time a team advances the ball to the opposite end of the court/field.
- The team with the most points wins.
- A bunch of small-sided games may be played as well to keep all students active at once.
- The winner can rotate one court over after every 3-minute game.
- Paper, Rock, Scissors is used to determine tie-breakers.
ACTIVITY #2: 3 Pass End Line
- Students form groups of 6 and divide into two groups of 3.
- Object of game: to score a point by passing the basketball to a teammate across the end line.
- Demonstrate the game utilizing student volunteers.
- The game is played with two teams on a full court. If space is limited divide each court with cones down the middle, lengthwise.
- Basketball may only be advanced bypassing. The student with basketball may not dribble or walk, he or she may ONLY pivot, then pass.
- Students without the basketball move to open areas.
- The game starts with an in-bound pass.
- A goal is scored if basketball is passed successfully to a student beyond the end line.
- If pass is incomplete or dropped, basketball is in-bounded from the closest sideline.
- If traveling occurs, the other team gets basketball. Use inbound pass from the closest sideline.
- After the goal, basketball is put into play at the end line by in-bound pass.
- Principle of 3’s in effect:
- 3 passes to 3 teammates before a team can score.
- The defender on the basketball must be 3 feet away and cannot hit the basketball out of passers’ hands.
- Defenders on the basketball can count to 3 alligators to force a pass. Turnover if basketball is not passed in 3 alligators.
COOL DOWN/ CLOSURE
Review Skill/Activity, stretching, and questions.