Chase & Return Relay

Chase & Return Relay

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Aim

 To be the first team to have all members complete the task of chasing the ball and throwing back to their team

Equipment Required

  • 6 cones
  • 2 balls per group of 4 students 

Activity Description

  1. The group is divided into two or more equal teams (max. 4 per team)
  2. Markers are placed approximately 20m away from each team
  3. A ball is rolled out in the direction of the marker
  4. The first person in each team runs out to the marker, puts their ball down, picks up the other ball and returns it with an overarm throw to the next player inline

 

 Key Teaching Points: Check for the correct technique of throwing up the ball

 Grade Level Progression

  1. Increase the distance the players have to run
  2. If throwing technique is not good players to work together in pairs under no pressure

 

Sprint to the Ball

Sprint to the Ball

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Aim

 To have all the team members carry the ball the required distance, the first team to do this is declared the winner

Equipment Required

  • 6 cones
  • 2 balls per group of 4 students

Activity Description

  1. This is a relay type activity (4 per team)
  2. The first player in each team starts with a ball which they carry to the first marker 5m away
  3. They then return to the end of the line at which time the next players sprint out, pick up the ball and carry it a further 5m
  4. The last player must bring the ball back to their line

 Key Teaching Points: Check for the correct technique of picking up the ball

 Grade Level Progression

  1. Have players running a greater distance
  2. Have players picking up two balls consecutively each time they run out
  3. Players having difficulty to work together in pairs under no pressure
Guard the Goal

Guard the Goal

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Aim

 To prevent the ball from crossing your team’s line

Equipment Required

  • 6 cones
  • 1 ball per group of 6 students

 Play Area Set-Up

  1. Each team defends a line on the ground
  2. The ball must be rolled underarm along the ground towards the other team
  3. Players are not allowed to stop or throw the ball from in front of their team’s line
  4. One point is awarded each time a ball crosses the oppositions line

Activity Description

  1. Each team defends a line on the ground
  2. The ball must be rolled underarm along the ground towards the other team
  3. Players are not allowed to stop or throw the ball from in front of their team’s line
  4. One point is awarded each time a ball crosses the oppositions line

 Key Teaching Points: Promote fun & enjoyment. Also, highlight the players who stop the ball effectively

 Grade Level Progression

  • Introduce more than one ball into the activity
  • Widen the area the teams have to defend
  • Skills: Have 2 players working together to practice technique under no pressure

 

 

Technique Basics – Fielding

Technique Basics – Fielding

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Aim

 Practice fielding skills

Equipment Required

  • 2 ball
  • 10 cones & 2 stumps (10-14 per group)

 CATCHING

  • Feet shoulder-width apart, knees bent
  • Keep head still, eyes on the ball
  • Use 2 hands to create a large catching area
  • Fingers point up, down or to the side
  • Give with the ball

 

 THROWING

  • Hold the ball with fingers across the seam
  • Start side on and finish front on to the target
  • Keep elbow above the shoulder and wrist
  • outside elbow during the throw

 

  DEFENSIVE FIELDING

  • Always attempt to gather the ball with the hands
  • The body is the second line of defense
  • Watch the ball into the hands
  • Bend hips and knees as low as possible

 ATTACKING FIELDING

  • Back foot right angles to the ball
  • Low body weight
  • Head in line with the ball, watch the ball into the hands

 

 

 

Four Bowler Cricket

Four Bowler Cricket

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Aim

 Practice bowling skills

Equipment Required

  • 3 bats
  • 1 ball
  • 4 markers and 3 stumps

 Play Area Set-Up

  1. The 3 sets of stumps are positioned to face the four directions of bowling
  2. The bowling team has 4 bowlers (placed 1 on each marker) and 2 fielders

Activity Description

  1. The batting team bat one at a time
  2. When the batter hits the ball, they must run around the marker which the bowler delivered the ball from and return to the batting position (scoring one run)
  3. The ball is returned by the fielder to any of the bowlers who may bowl immediately, whether the batters the batter has returned or not
  4. The batters may be ‘out’ Bowled or Caught only
  5. Teams change over when all batters have been dismissed
  6. Team scoring the most runs wins

 Key Teaching Points: Encourage teams to cheer for teammates. Highlight the spirit of cricket by explaining that you should not clap for opposition’s mistakes

 

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