Learning Outcome
Learn how a “kangaroo” looks like when it is jumping and sitting on the ground.
Activity Description
Demonstrate to children what a “kangaroo” looks like when it is jumping and what it might look like when it is still.
Have all children stand up and show you their “kangaroo” jumping.
When the teacher starts the music, the game begins. If I stop the music, everyone has to freeze like a kangaroo.
Change who is “it” every 60 seconds
Participate yourself to provide an example for children who might need help.
Students should understand the difference between a two-foot take-off (jump) and using one foot (hop).
The teacher tells the students to move around general space while using a certain locomotor skill when the music begins. (Walking is a good method to use at first to control the speed of movement in general space.) When the music stops, the students will stand on the closest spot.
At this time, the instructor gives them a jumping or hopping task to perform. After about 15 seconds, begin the music again. Be sure to reinforce which type of locomotor movement the students may use during the music time.
Examples of jumping/hopping tasks:
1) Jump on and off the spot.
2) Hop on and off the spot.
3) Jump side to side over the spot.
4) Hop around the spot.
5) Jump forward and backward over the spot.
6) Hop around the spot.
7) Straddle jumps the spot. (Both feet on, and both feet off.)
8) In a straddle position, jump side-to-side changing which foot lands on the spot.
9) Jump up in the air in a straddle jump and land with both feet on the spot.
Required Material
4 Boundary cone