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Aim

Learn how a “kangaroo” looks like when it is jumping and sitting on the ground.

 Equipment Required

  • Four cones for boundaries (same color).
  • Spot marker for every kid.
  • Music Player & pen drive.
  • Skill Cards of kangaroo jump

Play Area Set-Up

Layout letter cards over a large area. Show students the area around the cards where they will be walking/running and other locomotor skills.

Activity 1: Kangaroo tag

  • Demonstrate to children what a “kangaroo” looks like when it is jumping and what it might look like when it is still.
  • Have all children stand up and show you their “kangaroo” jumping.
  • Explain that the children will play a game called “kangaroo tag”.
  • If you get tagged you must jump on the spot like a kangaroo until someone comes and “high fives” you.
  • Ask children to spread out around the activity space.
  • Choose 1 or 2 children to be “it”.
  • When I start the music, the game begins. If I stop the music, everyone has to freeze like a kangaroo.
  • Change who is “it” every 60 seconds
  • Participate in yourself to provide an example for children who might need help.

Activity 2: Spot Jumping

Prerequisites – Students should understand the difference between a two-foot take-off (jump) and using one foot (hop).

  • Students are scattered about the desired area.
  • Each child begins the activity by standing on a spot.
  • The teacher tells the students to move around the general space while using a certain locomotor skill when the music begins. (Walking is a good method to use at first to control the speed of movement in general space.) When the music stops, the students will stand on the closest spot.
  • At this time, the instructor gives them a jumping or hopping task to perform. After about 15 seconds, begin the music again. Be sure to reinforce which type of locomotor movement the students may use during the music time.

Examples of jumping/hopping tasks:
1) Jump on and off the spot.
2) Hop on and off the spot.
3) Jump side to side over the spot.
4) Hop around the spot.
5) Jump forward and backward over the spot.
6) Hop around the spot.
7) Straddle jump the spot. (Both feet on, and both feet off.)
8) In a straddle position, jump side-to-side changing which foot lands on the spot.
9) Jump up in the air in a straddle jump and land with both feet on the spot.

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