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Aim

  • Experiment with different ways of tossing and then catching a noodle

Equipment Required

1 noodle per student

 Play Area Set-Up

  1. Create boundaries for a large activity area with large cones.
  2. Scatter spot markers throughout the area to create a home base for each student.
  3. Each student gets a noodle.

Activity Description

Activity 1: Drop & Catch

Show and tell the students how to hold the noodle straight up and down, drop it, and catch it after it bounces (this is tricky too!). Emphasize being in control

Challenges: Increase the speed of dropping by increasing the drop height.

Activity 2: Toss & Catch

Show and tell how to toss the noodle in the air (emphasize on keeping it straight up) and catch it with both hands.

Challenges: Start by keeping the throw low, then medium-high and then higher

Emphasize being in control of the noodle throw and not to trespass others personal space

Activity 3: Horse Shoe catch & Toss

A partner game where one student holds the noodle-making a

Horse Shoe shape by bending the noodle; the other students throw the ball towards the student holding the noodle who tries to catch the ball by creating an appropriate gap while holding the noodle in the Horseshoe shape

Reverse Horseshoe Catch & Toss – Repeat the exercise by reversing the horseshoe shape

NOTE: Remind students NOT to excessively bend the noodles.

 

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